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Khador Juggernaut

I totally forgot to take WIP pictures as I did the base. I used Woodland Scenics Soft Flake Snow for the snow, and Woodland Scenics Water Effects with a little bit of VMC Verdigris glaze mixed in for the ice. In the future, I think I will use a white ink instead of the VMC paint so the ice is a bit more transparent.

MGM Painting Khador Juggernaut Standard++

MGM Painting Khador Juggernaut Standard++

MGM Painting Khador Juggernaut Standard++

MGM Painting Khador Juggernaut Standard++

MGM Painting Khador Juggernaut Standard++

MGM Painting Khador Juggernaut Standard++

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WIP Khador Juggernaut

More WIP pictures! I brought back some of the metal highlights, highlighted paint chips, and worked on the visor.

WIP 6-26-15b

WIP 6-26-15c

WIP Khador Juggernaut

I did some work with my Secret Weapon weathering powders. I think they’re awesome, but I can tell I have a lot to learn!

WIP 6-24-15a

WIP 6-24-15b

WIP Khador Juggernaut

Here is another WIP of the Khador Juggernaut. At this point I have done salt and hairspray chipping, an oil wash, and some Secret Weapon weathering pigments (so far only on the arms, and not finished). I’ve learned a lot so far about weathering painting this model. It is the first one I’ve done this much weathering on.

MGM Painting Khador Juggernaut WIP 6-23-15

MGM Painting Khador Juggernaut WIP 6-23-15

Warmachine Retribution Warjacks

Here are the finished ‘jacks that are part of a recent Standard level commission. The dark stony armor is my client’s color scheme. I reposed the Phoenix to have a “ninja” pose. Mostly that involved running a pin all the way through both hands (being sure to keep it going straight in the proper angle for holding the sword hilt!), cutting apart the sword, and pinning the sword parts on top of and on bottom of the hands. I had to shorten the hilt as the bottom hand would be holding that part. The trickiest part was putting all that together at an angle that would still allow the arms to attach to the body and shoulder pads properly, as well as not impact with the legs. The Manticore and Moros are not reposed. I do really like that new Moros model!

MGM Painting Retribution Manticore Standard

MGM Painting Retribution Manticore Standard

MGM Painting Retribution Manticore Standard

MGM Painting Retribution Manticore Standard

MGM Painting Retribution Manticore Standard

MGM Painting Retribution Manticore Standard

MGM Painting Retribution Moros Standard

MGM Painting Retribution Moros Standard

MGM Painting Retribution Moros Standard

MGM Painting Retribution Moros Standard

MGM Painting Retribution Moros Standard

MGM Painting Retribution Moros Standard

MGM Painting Retribution Moros Standard

MGM Painting Retribution Moros Standard

MGM Painting Retribution Reposed Phoenix Standard

MGM Painting Retribution Reposed Phoenix Standard

MGM Painting Retribution Reposed Phoenix Standard

MGM Painting Retribution Reposed Phoenix Standard

MGM Painting Retribution Reposed Phoenix Standard

MGM Painting Retribution Reposed Phoenix Standard

MGM Painting Retribution Reposed Phoenix Standard

MGM Painting Retribution Reposed Phoenix Standard

Warmachine Retribution Warcasters

Here are the finished pictures of the warcasters in a recent Gaming Standard Warmachine Retribution commission. The color scheme of rocky grey armor and forest green is my client’s. Soon I can post the jacks for this commission as well!

MGM Painting Retribution Dawnlord Vyros Standard

MGM Painting Retribution Dawnlord Vyros Standard

MGM Painting Retribution Dawnlord Vyros Standard

MGM Painting Retribution Dawnlord Vyros Standard

MGM Painting Retribution Issyria Sibyl of Dawn Standard

MGM Painting Retribution Issyria Sibyl of Dawn Standard

MGM Painting Retribution Issyria Sibyl of Dawn Standard

MGM Painting Retribution Issyria Sibyl of Dawn Standard

MGM Painting Retribution Lord Arcanist Ossyan Standard

MGM Painting Retribution Lord Arcanist Ossyan Standard

MGM Painting Retribution Lord Arcanist Ossyan Standard

MGM Painting Retribution Lord Arcanist Ossyan Standard

MGM Painting Retribution Vyros Incissar of the Dawnguard Standard

MGM Painting Retribution Vyros Incissar of the Dawnguard Standard

MGM Painting Retribution Vyros Incissar of the Dawnguard Standard

MGM Painting Retribution Vyros Incissar of the Dawnguard Standard

Privateer Press Circle of Orboros Warpwolf Stalker

This was another recent commission to go along with the Riphorn Satyr. I’m glad to have been able to paint this model and the Satyr so I have some idea about what they are like while I make plans for my own Circle of Orboros army as I’ll probably include both models in my list options.

MGM Painting CoO Warpwolf Stalker Commission A

MGM Painting CoO Warpwolf Stalker Commission B

MGM Painting CoO Warpwolf Stalker Commission C

Privateer Press Circle of Orboros Riphorn Satyr

Here are some quick pictures of a basic Standard level commission I recently did of a Circle of Orboros Riphorn Satyr. I really like most of the CoO models, and this was no exception!

Circle of Orboros Riphorn Satyr Standard

Circle of Orboros Riphorn Satyr Standard

Circle of Orboros Riphorn Satyr Standard

Circle of Orboros Riphorn Satyr Standard

Circle of Orboros Riphorn Satyr Standard

Circle of Orboros Riphorn Satyr Standard

Rocky base for Feral Warpwolf

I had a Feral Warpwolf sitting on my shelf that was just waiting for a base, and he had been waiting for that base for going on a year…no idea how that happened! So I decided to just go ahead and get that taken care of. I had some spare sculpey bits and some wooden craft sticks sitting around, as well as some leaves for basing that I really love.

First, I tore the edges of the sculpey and stacked a few bits together. I also broke off bits of some craft sticks. I then assembled all of this with some super glue. PVA would probably be fine as well, but I accidentally bought a HUGE bottle of super glue that turned out to be 30 minutes set time (I didn’t read the label thoroughly…), so I use it for basing a lot.

1 begin building base with sculpey and sticks

 

 

After the glue set, I used Vallejo Red Oxide Paste to fill gaps, smooth transitions, add texture, and glue additional rocks on.

2 red oxide paste and various ballast

 

Then I began airbrushing. First was a mix of RMS Woodstain Brown and RMS Golden Shadow. It doesn’t matter too much at this point to be neat.

3 golden shadow and woodstain brown mix

 

Then I started adding color, because straight grey or brown is so boring! Also, nothing in nature is truly just one color, a brown rock is more than just brown if you really look at it. I used VGC Goblin Green next.

4 VGC Goblin Green

 

And RMS Bloodstain Red, then VGC Falcon Turquoise…

5 RMS Bloodstain Red then VGC Falcon Turquoise

 

After that I washed it with GW Agrax Earthshade to tie it all back together.

6 wash agrax earthshade

 

Here is the wash dried:

7 dried wash

 

Then I began drybrushing, first with RMS Aged Bone.

8 drybrush aged bone

 

Next, I drybrushed several more colors – RMS Rust Brown, VMC Azure, VGC Goblin Green, RMS Golden Shadow.

9 various drybrushes RMS rust brown VMC azure VGC goblin green RMS golden shadow

 

Then it was time to black out the edges, drill holes for the pins in the Feral Warpwolf’s feet, and attach the model. Once that was done, I put Vallejo Matte Medium on the base wherever I thought it looked like it needed fallen leaves, and then applied  Secret Weapon Summer Color Mix fallen leaves to those areas.

10 leaves with matte medium

11 leaves with matte medium

 

Now that it finally has a base, this model will be listed for sale soon!

Privateer Press Convergence of Cyriss Mitigator Project Orange Crush

I finally got around to finishing the last, but probably most important, part of the Convergence of Cyriss Mitigator for Project Orange Crush: the orange glow!

I airbrushed the big glowy areas starting from a dark orange and working up to a fluorescent yellow (I had to brush by hand the tiny glowy bits also), then glazed it over with Model Air Fluo Red, which looks pretty orange to me. Project Orange Crush has asked that the models not be based so that Privateer Press can do it for consistency in the armies, so at this point the model is done:

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